It can be found in the Chapter 1 - The Destruction of Mako Reactor 1 during the "Set The Charge" mission. Barrett has some Lightning Materia handy, so switch to him and unleash that as soon as possible. Normal Fixed damage This article explains Scorpion Sentinel's attack patterns, weaknesses, and tips and strategies for defeating it on both Normal and Hard mode. Scorpion Sentinel is the first boss you'll face in Final Fantasy VII Remake. The long-awaited Final Fantasy 7 Remake is here, and I’m sure you are just itching to jump right in. It is best to avoid being interrupted by blocking the boss's attacks, or by using Barret's ranged attacks and magic from afar. 30 The Scorpion Sentinel has a variety of attacks, capable of auto-gunfire, missile salvos and swipes with its armored tail. Scorpion Sentinel is weak to Thunder, so Barrett’s Thunder spell can be used to deal higher damage. Original version 1 Reactor at the reactor's Core during the first quest, "No. Movement Defeating Scorpion Sentinel will award Barret with Sharpshooter's Companion Vol. The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. Live demos featured the battle with this boss, and the downloadable demo included it. Normal HP Location(s) Wind Magical damage -Attacks can only be interrupted when pressured or staggered.-Legs become targetable when the boss has <10% HP. FF7 Remake OST: Scorpion Sentinel - YouTube Composed and Arranged by Masashi Hamauzu and Mitsuto Suzuki. The barrier can only be attacked from the back. A large sentry weapon manufactured by Shinra's Advanced Weaponry Division. Silence Scorpion Sentinel - Normal, No Items, No Cure Final Fantasy VII Remake PlayStation 4 Log In to add custom notes to this or any other game. This includes a new attack, Overkill, which is a punishing long-range attack that combines both cannon and missile fire. Hold nothing back, and the Scorpion Sentinel will go down in a fiery explosion… but not before destroying the Mako Reactor in the process. Stats. 10 (30) Gil Wind Attack At 70% health, it will move onto the opposite platform and activate its Field Generator under its main body near the tail, where it is vulnerable to attacks. 56 The legs can only be targeted in this final phase, and are destroyed by dealing 4% of Max HP damage to it. After it destroys the debris, launch your counterattack, as you will have a clear shot at it. Cloud and Barret fight it in the No. Normal Mode Easy/Classic mode HP Die Seite des FF7 Remake-Spielleitfadens enthält eine Beschreibung der ersten Bossschlacht im Spiel – Scorpion Sentinel. Rare Drop(Has a lower chance of dropping the item) How to Beat the Scorpion Sentinel Boss The Scorpion Sentinel is the first boss in FFVII remake and it has several Stats The boss uses Mark 98 Cannons, Mark 99 Launchers, and Stinger Salvo all at once. If its HP is not lowered quickly enough after destroying the Field Generator, it can activate another Field Generator. It serves as what's essentially an extended tutorial for the remake's new combat system, complete with Cloud and Barret angrily explaining game features to one another. https://finalfantasy.fandom.com/wiki/Scorpion_Sentinel?oldid=3343300. It will then use Target Scanner to lock on to one nearby party member before deploying its Mark 99 Launchers at them. 268 Information The Scorpion Sentinel boss fight in FF7 Remake has four different stages. Stop If you haven’t already, switch to Barrett and get behind the boss. Level 50 (Hard Mode) #080 (Darkstar) ← Almost there. Watch Cloud and Barrett duke it out with the Scorpion Sentinel boss in the FF7 remake. Location The Scorpion Sentinel has a variety of attacks, capable of auto-gunfire, missile salvos and swipes with its armored tail. The Scorpion Sentinel is a robot resembles a giant spider with a laser pointing tail. The first phase of this fight is fairly straightforward: as Cloud, engage with physical attacks, and be sure to keep an eye out for incoming attacks. The Scorpion Sentinel is the first boss fought in the Core of Mako Reactor 1. Proportional damage The first boss of the game, a Scorpion Sentinel bent on destroying you, is a tricky one. Damage type affinities This means Barret will have to get behind debris as well, and that both characters will have to run behind one piece of debris, then immediately hide behind the next, to avoid damage. The Scorpion Sentinel will start off with Electrostomp, stomping it front legs, knocking back and dealing a great amount of damage to all party characters in front of it. Attack The sentinel will stomp is two … Fire IGN's walkthrough of the first boss in Final Fantasy VII Remake, the Scorpion Sentinel. Grounded The mission culminates with a battle against the iconic Scorpion Sentinel. Magic Attack Of course, it won’t just let you attack its weak point, so use Barrett’s Steelskin ability to reduce incoming damage and protect him from being staggered. The boss strikes from behind using its tail for 6 hits, each dealing a great amount of lightning damage. But early on in the game you are going to have to contend with a boss that can be overwhelming, if you don’t know how to handle it. Switch to Barret, and circle behind the Scorpion Sentinel and you will notice you can now target a different part of the beast, the Field Generator, which is located underneath the base of its tail. Lightning Sleep Scorpion Sentinel In the first stage of this fight, the player can frequently switch between Cloud and Barret to unlock their ATB commands and use Focused Thrust and Thunder, respectively, to fill the boss's stagger gauge, switching to Barret when it latches onto the wall as he can shoot at it from afar.